10/17 - 6 Zerglings (Scout with a drone here if you wish).Here the pool is delayed for a spell in favor of an overlord so extra drones can be made to support a faster 2nd hatch. Theory: This is a newer build tailor made for ZvP, although it has some uses in multiplayer as well. Overlord should finish 1 second before the pool finishes. Morph an extractor, build another drone, then cancel the extractor to be at 10/9 drones.Remember to add three drones to gas as soon as the extractor is finished, and research zergling speed upgrade once it's available. If they are building probes, pump lings and rally to their choke and harass their economy. When using this build, be sure to pump out drones or zerglings according to the opponent's status. This variant of the traditional 9pool build (located below) sacrifices minerals in order to harass more effectively. Make sure your partners got your back and can protect you from a hardcore zealot rush while you catch up in economy. In multiplayer this build is fine, but watch out for counters. This will prevent him from making more marines or SCVs until he can rebuild them. If he has multiple barracks, try to take down his supply depots. If he walled, target the depot while adding more drones and an extractor to begin teching. Do not try to kill barracks unless you have no other choice, as all he has to do is lift to prevent you from killing it. He should have enough SCVs to kill the lings, so don't let your lings become surrounded by them, just harass supply depots and his SCVs to stall his mining, and make sure he doesn't get a marine or two planted among his workers. Here just harass his buildings and try to force the zeal to come out. A good protoss will have scouted you and placed the zeal in his economy so his probes can surround and suffocate the lings. With decent micro you will not lose a ling in the process. If the zeal is by himself, you can take it on. If his gateways are powered by one pylon, you can take out the pylon and force the zeal to address you. For ZvP, he will have a zeal that just popped out, or is about to. If it is done and there are eggs, take as many drones as you can before the lings pop out. In ZvZ, if you get to his base and his pool is not done, target his spawning pool with your lings. 7/9 - Overlord (as usual, best to scout with this one and your first Overlord).Keep in mind if you use this strategy, your economy will be very weak compared to your opponent, so if you fail to do significant damage to him, you'll be at a huge disadvantage later. To begin, scout with your overlord to the nearest base. In general you are going for early harassment, the point of your attack will vary for each race. It can be done in any match-up, and in multiplayer, but locations must be close. It is best meant for 4 player maps or less, where you can figure out where he is by the time the lings pop out their eggs. Theory: This is very much a risk/reward build in 1v1 play. Match-ups: ZvZ, ZvP, ZvP, Multiplayer, close locations You can find the link below in the External Links section. Note: Most of these BOs come from courtesy of StrategyWiki's StarCraft section. However, if your rush does not do any significant damage to the opponent's economy, then consider yourself in bad hands (Quick! Someone call Dennis Haysbert!). P/T will most likely play on the defensive after this, wasting time and resources on unneeded defensive measures. To harass and delay any sort of tech builds from Protoss or Terran, and to provide a mental advantage for what's to come if your rush fails.
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